RoboBoom
Boston Dynamics· October 1, 2026· 5:35

New Hands for Atlas | Boston Dynamics

Boston Dynamics engineers discuss the design, simulation, and dexterity of Atlas’s new hands.

In this talk

  1. 0:03

    A stronger, more capable hand

    The new hands are designed to support Atlas’s current needs and a path toward mass production. They have 13 degrees of freedom, compared with 7 on GR-2, and are somewhat larger and stronger than an average human hand.

  2. 0:32

    Dexterity for practical tasks

    The team designed for behaviors such as pinching small objects, repositioning items while holding them, and gripping a tool while pressing its trigger. Object reorientation serves as a test case for future work with tools and assembling parts.

  3. 1:08

    Learning through simulation

    The hand’s human-like form helps connect human demonstrations to robot motion, while clean simulation supports reinforcement learning. The team is exploring how to extend learning methods used for whole-body training to arm and hand manipulation.

  4. 1:59

    Sensing forces and surviving impacts

    The hand is designed to transmit environmental forces and motion so Atlas can sense them through proprioception. Backdrivable joints can move out of the way during hard impacts, which supports dexterity and helps protect the gearbox.

  5. 3:35

    Balancing dexterity and complexity

    The team weighs design choices using simulation, 3D-printed mockups, and hands-on trials. It left out a pinky because the added dexterity did not justify three more degrees of freedom, along with extra size, power use, and actuator complexity.

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