NVIDIA GTC Berlin 2026 Keynote With CEO Jensen Huang
NVIDIA founder and CEO Jensen Huang presents the company’s AI strategy and product announcements at GTC Berlin, with European partners and customers.
Ashley Goldstein, NVIDIA Omniverse tech marketing lead, moderates a SIGGRAPH 2026 panel with Fatima Anes of NVIDIA, Lori Kanig of MyUS, and Anthony of Keywords Studios on carrying 3D graphics skills into robotics and Physical AI.
The panelists describe careers that crossed fields: Anthony moved from art and business into robotics, Lori combined computer graphics with work at DreamWorks and Nike, and Fatima built experience across online learning, games, and animation. They say curiosity and openness to opportunities helped connect those steps.
Anthony says early humanoid robotics work relied on teleoperation, which was time-consuming and limited by how long operators could work. He saw a need for stronger simulation stacks to train many policies. Lori adds that visualization and training now matter across industries, beyond animation and visual effects.
Lori emphasizes listening and explaining ideas across teams with different backgrounds. Anthony says technical skills can be learned, while humility about mistakes and the ability to communicate across disciplines help teams avoid costly problems. Fatima recommends staying curious and making time to learn.
The panelists describe imposter feelings as common during career changes and recommend treating unfamiliar work as something learnable. Anthony advises changing either industry or role at a time and accepting that early performance may be modest. He also says candidates can show their range by explaining how experience in one field shaped a solution in another.
Ashley asks how people can demonstrate that their 3D skills apply to new fields. The panel recommends exploring opportunities, networking, and sharing work publicly. They point to SCAD students' Gaussian splatting project, Splat Garden, as an example of visual effects skills connecting to robotics simulation; Ashley also describes a boot camp linking Omniverse, Blender, and Isaac.
Briefs summarise talks and interviews; timestamps open the video at that moment. Claims in a talk are the speaker's own.
NVIDIA founder and CEO Jensen Huang presents the company’s AI strategy and product announcements at GTC Berlin, with European partners and customers.
NVIDIA CEO Jensen Huang discusses Europe’s AI economy, NVIDIA’s AI infrastructure and agent platforms, and physical AI at GTC Berlin, with examples from European industry and NVIDIA partners.
The host and main speaker from Robotics Central explains Kawasaki’s staged plan to deploy Kaleido humanoid robots, and how Japan’s AI funding, Nvidia computing, and human remote operators fit into that effort.
Amulia Vishban, founder of Techable Ventures, discusses investing in physical AI with Dominic Madori Davis on TechCrunch’s Equity podcast.
Les Carpus, global head of physical AI for NVIDIA’s Inception program, discusses robotics startups and the path to a ChatGPT moment with TechCrunch reporter Tim at Disrupt 2026.
Jensen Huang, NVIDIA’s CEO and founder, joins Lex Fridman in Taiwan during Computex to discuss the island’s engineering ecosystem, NVIDIA’s partnerships and AI infrastructure, and the value of cooperation amid competition.