Rich Walker, director of Shadow Robot Company, discusses dexterous robot hands, their design trade-offs, and the challenges of bringing robotics into practical use with Robot Talk host Claire Asher.
Shadow Robot began as a 1980s hobbyist group building robots, then became a company in 1997 to take on engineering work. After developing a biped now in the Science Museum’s permanent collection, the team shifted its focus to robotic hands.
The company’s anthropomorphic hand was designed to match a human hand’s scale and range of movement, initially using pneumatic muscles and later a motor system. For Google DeepMind, Shadow Robot developed a non-human-like hand with three or four chunky fingers, designed to withstand collisions and support machine learning; Walker says it was tested with thousands of hours of impacts.
Walker says five fingers are not necessary for every task, though he cites biosafety work where keeping hold of a vial lid and a tool can make all fingers useful. He says dexterity is hard to define and that hand design involves trading actuator weight against strength, precision, and safety. Soft robotics can work well when a structure’s natural behavior suits the task, but precise control remains a challenge.
Walker says robotics is a set of tools that must be adapted to a customer’s real job, and early deployments can lose money while systems are refined. Adoption hubs, grants, and tax credits could help organizations manage that risk. He also cautions that humanoid form can make people assume a robot has human-level abilities, even when its software has not made comparable progress.
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