RoboBoom
Machine Learning Street Talk· September 15, 2026· 25:58

How Physical AI Learns Across Language, Video and Action, Ming-Yu Liu

Ming-Yu Liu, who leads research at NVIDIA, discusses how Cosmos 3 combines language, video, audio, and action for physical AI with Tim on Machine Learning Street Talk.

In this talk

  1. 0:28

    Cosmos 3 connects perception and generation

    Cosmos 3 can take text, video, audio, and action as input. Liu describes using it to answer questions about a scene, then turning the process around to generate scenes and build closed-loop simulations, including for self-driving tests.

  2. 2:46

    One model for reasoning and action

    Liu outlines a system that connects a vision encoder to a language model, then uses the resulting vision-language model to initialize a video and action generator. The reasoning component predicts language token by token, while the generator uses diffusion to produce coherent video, action, and audio; action is added during mid-training.

  3. 5:48

    Shared representations link observation and action

    Liu distinguishes forward dynamics, which predicts what follows an action, inverse dynamics, which infers an action from a visual change, and policy, which selects actions to reach a goal. He says training these together encourages shared learning because each task links what a robot sees with what it does. Human egocentric video may also help robot learning because manipulation patterns can transfer across embodiments.

  4. 13:13

    Simulation can speed policy verification

    Liu sees neural simulators becoming useful first for comparing policy checkpoints, before they are reliable enough to generate policy training data. A simulator need not reproduce reality perfectly if its policy rankings track real-world results. He acknowledges that policies may exploit simulators and says preventing such exploits remains an open research problem.

  5. 17:13

    Cosmos models target different deployment needs

    Liu says Cosmos can support robotics with better data, environments, and starting points, and cites state-of-the-art pick-and-place results after post-training on the DROID dataset. Cosmos comes in Super, Nano, and Edge sizes: Edge is designed for local devices such as Jetson Thor, Orin, and DGX Spark, avoiding dependence on a data-center connection. Liu says models, code, and some datasets are available through NVIDIA's Cosmos GitHub repository and Hugging Face.

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